设计资源DESIGN· MOTION
Experience-Monks/jam3-lesson-webgl-shader-threejs
Using custom vertex and fragment shaders in ThreeJS
根据公开文档整理,未运行实测;费用以项目官网为准。Based on public documentation, without runtime testing. Check the project site for pricing.
能力CAPABILITIES
上手GET STARTED
git clone https://github.com/Jam3/jam3-lesson-webgl-shader-threejs.git选择与你的环境对应的方式。命令来自项目文档,未运行实测。Choose the option for your environment. Commands come from project documentation and have not been run-tested.
使用限制LIMITATIONS
以下要求与风险来自文档静态检查,未执行项目代码;扫描没有命中,不代表使用安全。Risk here is evidence, not an alarm. These findings come from static scanning of the docs; we never execute a project’s code.
限制LIMITS
未知Unknown
项目动态PROJECT ACTIVITY
首次发现FIRST SEEN
04 OCT 202604 OCT 2026
增长GROWTH
+0.0%+0.0%
366 → 366 stars · 9 个快照366 → 366 stars · 9 snapshots
状态STATUS
长期未更新Not updated
静态扫描STATIC SCAN
在 README、SKILL.md 和依赖清单中没有匹配到已知风险模式。No known risk patterns matched in the README, SKILL.md or dependency list.
依赖:Dependencies:bunny, object-assign, orbit-controls, raf-loop, three, three-buffer-vertex-data, unindex-mesh
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